Archive for the ‘Casual Creation’ Category

What do I Think of Amazon Studios?

So, have you heard that Amazon wants to get into the movie making business? They’ve just opened up what they are calling Amazon Studios.

“Win money. Get noticed. Get your movie made.”

Mona Lisa Kilroy

They are saying that when you upload a script, anyone can look it over and make any changes they want. That is a really bad idea, not because my words are precious and can’t be changed… but because 90% of the people who think they can write are very, very wrong.

Just because you can string together words coherently doesn’t make you a writer. It is like any craft or skill and it takes years of dedicated effort and a lot of innate talent to get truly good at it.

“Your first million words are crap” – I’m pretty sure that it was Robert Heinlein I first read this from but it has also been ascribed to many other writers.

While truly horrible writing could probably be raised up to the merely bad- any good writing will be dragged down to that level as well.

The chances that a good script will be “improved” by a million of these guys hammering on a million keyboards is so slim as to approach zero.

 Monkey-typing

When is Celtx Going to Get Act Breaks?

 Celtx-Act-Breaks

Celtx doesn’t do act breaks inside its script structure. The stageplay format allows it but that isn’t usable for teleplays and there is no “teleplay” format available that has the act structure baked in like it should.

I really appreciate what the great team over in St. John’s has done here but I wish they understood that all broadcast (and most cable) television lives and dies by the act break.

The structure of a television show, the arc and the flow of action, is dictated by the act breaks and it is quite possibly the single most important element of a teleplay. Your act out is what brings the viewer back from the commercial break and you had better make it good. Feature films have it easy, once the customer has travelled to the theatre, paid their money and taken their seat… it take a powerfully bad show to have them get up and walk out. I’ve only done it twice. Television shows are an entirely different beast and every time there is a commercial break there is an opportunity for the audience to pick up the remote and surf away.

When you break a television show – you do it by the acts. When you write it – you write within the acts. When you rewrite it – you rewrite to serve the acts… with special attention to the hour and half hour when more new shows are starting up on a hundred other channels. If you hand in a spec television script that has no act breaks, or incorrectly plotted act breaks, you better hope that they don’t mind retraining you for the job because that is what they will be thinking as they read the script.

It has been one of my (maybe only?) peeves with Celtx from the beginning that there are no built in act breaks for teleplays. The use of ‘ALT-RETURN" allows me to insert a manual page break so it is functional if inelegant.

I guess the reason is that working writers use Final Draft while wannabe writers use Celtx… and there are far more wannabe feature writers than wannabe TV writers. Celtx might be taken more seriously by working writers if it was understood that there are a thousand pages of TV written by working TV writers for every page written by working feature writers.

And yes, despite having being hired to write one feature film, I still consider myself to be one of the wannabes and I will be right up until it pays the rent… I’d like to take Celtx with me on that journey but it isn’t ready to work in television yet.

…And You Sir, Are No iTablet

The iPad looks to be a stellar eReader and top knotch hand held media player.

ipad_hero_20100127

I was thinking about getting a Kindle DX but while the Kindle lasts longer on a charge, gets eBooks a little quicker and costs a whole $10 less; it is a pale monochrome shadow of the iPad… especially since you can probably run the Kindle iPhone app without much fuss and Apple’s iBooks selection will probably be quite extensive.

Both of them are elitists who won’t play nicely with independent content producers – try to get your self published book, indie comic or movie into either one of their stores… go ahead, I dare you. It is pretty much a draw when it comes to distributing through them.

Amazon doesn’t have the decades of arrogance that Apple has built up so maybe they will come around- Apple will have to be dragged kicking and screaming to deal with the little guy. Then, once Apple gets over their bitching and moaning, they will announce to the world how awesome, cool and innovative they are to have been the first to help out the indie crowd.

I can already see the smug “Hello, I’m an Amazon. And I’m an iTune.” advertisements… then again, as I mock up the ad, that phrase plays out more in favour of Amazon than iTune.

Amazon-vs-iTunes

So as a device to play back something already created on a more capable device that hasn’t been purposefully kneecapped by its maker… the iPad is an okay, if incremental, device.

But I am so disappointed by it.

If the graphic work you do is meant to emulate fingerpainting, the the iPad just might be the tool for you. Don’t get me wrong, I’m not slamming fingerpainting, there is some damn fine artwork created with fingers.

Paper, charcoal dust and the hand. You can’t get much more basic than that.
Promo for Brushes for iPad

What I am doing is setting parameters.  If something like the above is what you do, well then the iPad just might be a useful content creation tool for you. It would be fine for concept art, quick sketches when you are away from your desk or roughing out a scene to send to your primary computer as reference. While there are creative uses for the iPad, they pale compared to what a non-crippled OS running full applications can do… and the thing isn’t all that much less expensive – nor is it much smaller (smaller would be a detriment in my mind anyway).

The crux of it is that the iPad will not run Photoshop, Painter or Manga Studio and it doesn’t have a pressure sensitive stylus input like a real tablet pc.

For 95% of creatives, there is nothing that this glorified iPod Touch can do for us that a tablet pc can’t do easier, faster, with greater control and much better output. There are caveats of course, there are always caveats. If the capacitive capable styli have fine enough resolution, and the drawing/painting apps grow up a lot… well then, that number may shrink all the way down to 90%.

Also, if you don’t already have the full applications on a desktop and can load them onto a second computer… well, then the $4000 or so it will cost to get a tablet pc and the applications will compare poorly  next to the sub $1000 it will cost to get painting with the iPad.

Before you jump on the iPad bandwagon because of the expensive software though, I’d suggest you check out the open source programs GIMP (to replace Photoshop) and Inkscape (a replacement for Illustrator but a poor substitute for Manga Studio) as well as the free (but not open source) version of Artweaver (to replace Painter). They all have their limitations compared to the applications they are trying to replace but they are free and they tower over the apps that you can get for the iPad.

The iPad will be fine for some light weight drawing and presentation but if you have enough discretionary cash to buy an iPad- why not spend a few more bucks on a real tool that has the full creative capabilities of a computer while still handling the playback chores with ease?

Sure you’ll have to switch to a Microsoft OS to get the most out of it but come on, the OS is just another tool and there is barely any functional difference between Windows 7 and Mac OS X. My last two jobs required full time use of the Mac and I use Windows on my own projects. Learn a few keyboard shortcuts and each OS’s UI peccadillos and you should pretty much forget which OS you’re on once you get into your actual application.

And if you are a True Believer who is not capable of abandoning your OS- well there is a little company called Axiotron who can (‘till March 2010 at least) sell you a modified Macbook for $1650 or mod your Macbook for $700 – the same as the top specced iPad will cost.

Modbook_pen_A

I had such high hopes for the iPad back when I thought it would be an iTablet. I’ve been using a six year old tablet pc running Windows XP and moving my drawing, colouring and editing to that brought about the biggest jump in productivity that I have ever had.

I’d hoped that Apple would step in and push the envelope a little, give Microsoft some competition and get them off their complacent butt.

Instead, we got the equivalent of a Newton MessagePad with a bump in graphics and some of the functionality removed.

A Little Inking in Manga Studio EX

Ink_Christina_HendricksInking of Christina Hendricks in Manga Studio EX 4 by Clint Johnson

One of the content creation avenues that are open to the lone artisan shop is graphic novels. If you can write and draw, the only barrier is your time.

You can work with a pencil and paper. I have and it has a certain charm to it, but is it slow and doesn’t lend itself to building a library of content to be repurposed.

The computer, that amazing multi-tool of the mind, allows a huge range of tools to create. In this post, I will extol the virtues of Manga Studio EX from Smith Micro. If you want to see what really acomplished artist can do with it, check out the selection of Google Videos or check out this Rorschach cover by Dave Gibbons.

 

So you see, while it does have that big old “Manga” right there in the name, it isn’t specific to that type of comic… you don’t have to start drawing big eyes and small mouths from right to left. What it is, is a program designed specifically to create beautiful lines that simulate ink and place them on a well laid out series of panels.

While it excels in layout, inking and lettering it can kind of has to be pressed into colouring. I would probably continue to take the images out to Corel Painter or Adobe Photoshop for better control of colour.

I have it installed on both my desktop and my old Motion Computing Tablet PC but do almost all my actual drawing on the tablet. (If you’ve ever used a real tablet computer you will understand why I am so completely disappointed by the iPad – a brand new product from Apple that is an unbelievably crippled thing that can’t do ten percent of what my six year old Windows XP based Tablet PC can do.?)

With the pressure sensitive pen of the Tablet PC drawing in Manga Studio EX is almost like using a brush and ink… except when you make a mistake it is a matter of hitting undo rather than redo from scratch.

I did the above drawing of the zaftigalicious Christina Hendricks as practice and I think it turned out adequate for my purposes… now I will have to spend hundreds of hours more to get up to speed. That drawing took the better part of a day and it isn’t even a proper panel- that would probably take me two or three days right now.

Give me a few months full time with this software and I think I could start turning out a solid workman’s one or two panels a day that I would find acceptable. When I will find that time is another question altogether.

The project I am most interested in tackling is set in the sword, sorcery & singularity world I am building called Red Hellas. Since it is a full world building project where practically everything will have to be designed fresh, the art design will probably take longer than the actual drawing.

It would probably make more sense for me to start with a project like taking Space Inc. out to a comic book series aimed straight at the heart of the space advocates. The stats show that NASA’s websites passed the 18 billion hits a year a while back… and yes, that is billion with a ‘b’. If I can’t get to Tom Hanks or Morgan Freeman then I just may have to steer it away from the television to the realm of ink.

Inking and Colouring Sam Shelford.

I bought a program called Manga Studio EX 4 that is designed to create and lay out comic books. I don’t work at it enough to be good but I think with practice I could do a yeoman’s serviceable job – good enough to get my ideas and stories across.

One of the first projects I did with it was a drawing of my nephew Sam – he’s the one who created the little stop motion animation two years ago when he was five (see here). He wanted a picture of himself with the Pookie Bear I gave him (from back when Garfield was cool… I also had an Odie from the same twenty years ago). I inked it in Manga Studio and then took it into Photoshop to give it a quick cell shaded finish.

Ink_Colour_Sam-and-Pookie

The thing about creating a graphic novel is that if you can draw adequately, there is no barrier but time to creating content.

I think the first project will be from the Red Hellas world that I am creating… a sort of sword, sorcery & post-singularity thing I’m working on.

Sam Creates Another Adventure for One Little Egg

I was working on a script (a short to shoot with Red #351) when my nephew Sam came into the room wanting us to create another stop motion movie. I told him that it would have to wait ’til later in the day but he has all the patience of a five year old… which isn’t unusual once his age is taken into consideration. He went and borrowed his dad’s Canon Rebel and started taking pictures. I noticed he was taking the first few hand held and I explained to him how the camera had to stay exactly in one place and so we set the camera up on the tripod and then I went back to work on the computer.

sam_moviemaker_3945

About an hour later he came into my room with the camera and asked me to make it a movie. Faced with that enthusiasm, I couldn’t rightly plead work and so I conceded to the movie maker.
He had taken 131 pictures. I dropped them into Photoshop where I batch resized them down to 720×480. I opened Premiere Pro, created a new project, imported the images and then dropped them all onto the timeline. I rendered the sequence out and opened it in Sonic Fire Pro where I played several of the scores for Sam while he watched the video. Once he picked the score he wanted, I saved that out and dropped it on the timeline under the video. We then jumped into the titler where he picked the title and the font. I dropped them on the timeline above the footage and he had me move the title sequence out ahead of most of the images so it had a black background for most of it.
He had taken every picture by himself and I used them all in the sequence he had taken them, he scored it and titled it… I was just the guy following orders. Even the first few frames he took handheld worked out for the bouncy beginning sequence.
I rendered it out and he used the Xbox360 to premiere it on the 48" television for his mom, dad, grandma, grandpa and brother.
Sam’s response? It was the automatic response for a child of 2007… "That’s perfect… now put it on YouTube."

Of course Youtube butchers the video quality, not so much compressing it as crushing it from 2,647 KB Windows Media Video file down to a 715 KB Flash Video… Google will have to improve that before Youtube is a viable delivery platform for content that anyone gives a damn about.

SWE4: Making a Movie for Less Than $2500 – Richard Michaels Stefanik

Richard Michaels Stefanik is the fellow who wrote the book – The Megahit Movies – which is used in some of the Writers Guild of America courses. I’m thinking that you can’t really get a better endorsement than that. I’m also thinking that $2500 ain’t gonna get you a Megahit… but maybe a microhit?
He starts off by pointing out that approximately 70,000 scripts poured out of printers in the last year and that it is tough to stand out from that deluge of paper. One way to stand out is to actually produce a movie since there are only about 5000 films made a year. You may still be a small fish but you are in a smaller pond.
He gave us the example of Chris Nolan who made Following with $6000 of his own money… which got him $5 million to make Momento… which got him $46 million to make Insomnia… which in turn got him $135 million to make Batman Begins. Nice career path if you can get it.
He talks about putting your finished movie up on a website that costs about $500 a year… but I wonder how much more expensive that will get if the film actually finds some interest? If you take a 90 minute film and encod it to a reasonable high quality, you end up with at least 250 megabytes – and if your hosting service only allows 200 gigabytes per month of bandwidth (not unusual) the movie can only be downloaded 800 times before you either get your site shut down or they send you a big bill.
He doesn’t mention it but you might want to look at putting it up on Google Video if you don’t want to get smacked for exceeding your bandwidth allotment. You can also look to iTunes… when they are ready for someone other than big networks and studios.
He is putting his money and time where his mouth is and has produced Henry Dodd for less than $2500. It has aired at least ten times on east coast television and he is now going to chunk it up and put it up on the Internet.
He looks at the overhead projection he is using for his presentation graphics and rethinks the numbers. He feels that $1900 could get you a 90 minute movie today and he will have to revise the numbers.
“Your first movie will be a throwaway.”
I never meant for the pilot for Ragnarok the Series to be the one that goes to air, it was to be a selling tool for the series and for my writing. It also cost about ten times what he is talking about… but then I went crazy with locations, actors, FX and action… I knew the error of my ways going in so that rule breaking was entirely deliberate. That said, I won’t be throwing out the pilot I shot, I want to put it up on the Internet some time in the next few months… when I get the time to edit it correctly. Everyone who volunteered their time deserves the best show that I can create… but they also shouldn’t have to wait two years to get it either.
Mr. Stafanik isn’t entirely up on the tech side of things and he should pay a visit to HD for Indies for an refresher course. He feels that you would need to spend over $2000 for a dual-core G5 even for editing miniDV… now I’m not a Mac guy but I’m pretty sure that anything they sell right now will handle miniDV… and Apple’s iLife comes with iMovie HD to edit it with. I’d put even money that a Mac mini will allow you to edit an HD feature with that same iMovie HD… just don’t expect to do any realtime work- I suspect that there will be a lot of waiting for it to render.
He didn’t mention AVID FreeDV which would be a good tool to get started with. Actually, you could put together a nice little suit with FreeDV for video editing and their subsidiary Digidesign Pro Tools Free for audio editing… their Softimage used to have a free 3D tool but that seems to have been discontinued in favour of a free game mod tool.  Since they bought Pinnacle, they have a bunch of cheap editing tools to sell for under a hundred bucks and that leaves them with a decision to make – do they drop Pinnacle’s entry level tools or do they drop their free entry level software? My take is that they will orphan their two free tools off alongside the Softimage free edition.
Frankly, I don’t know why they even bought Pinnacle since it would have cost a hell of a lot less to just code a couple new packages if they wanted to extend their line – and there has to be more cost effective ways to buy a potential customer list. I can’t really see where the purchase of Pinnacle will help anyone, customer or company. Kind of like how Adobe bought Macromedia rather than say- Newtek… why buy duplicates of what you already have rather than extend your line of products? I guess if you figure that the competition is too good, you could buy them out rather than try to make better products.
Mr. Stefanik barely touches on the most important part of making a $2500 movie – writing a script that can actually be made for that amount. This might be due to time constraints and the fact that it will be different for everyone depending on your resources.

The following is my thinking so don’t blame it on R.M. Stefanik.

My take on it is that you need to carefully look over what resources you have available and then write a script that makes the most out of that. First off, what can you do? What skills can you bring to the project for zero dollars? If you can act, do makeup, create wardrobe or props… this will all add value without adding to the bottom line. If you are a special fx guru then a monster or horror movie might be doable with what you have sitting around the house… while everyone else couldn’t touch it with five times the budget.
Then, what can your friends do? Can they run a camera? Can they show up with two dozen home baked muffins for craft service? Can they do computer graphics? Now be careful with this and don’t take advantage of people, make sure that they know exactly what you are doing and what they will be getting out of this.
What are their expectations? My late friend Derek Rama made sure that I knew the importance of that question. People sometimes hear what they want to hear… and it may not be what you meant to say. Ask them exactly and explicitly what they are expecting from the project. It may be your undying gratitude or it may be fame and a star on the Hollywood Walk of Fame. One you can promise while the other you can’t… make absolutely clear which one it is.
And what about locations? Maybe all you have is a one bedroom apartment. Maybe you have a cabin on a lake with access to an abandoned shoe factory. To maximize production values you will want to write a film that makes as much use of the location(s) as you can. Keep in mind that careful camera blocking and set dressing can make one location into two, three or even four locations. Not only will this make the most use of one location, it means that you don’t have to move and that is something to avoid. On my pilot, we used the office of our lead actor‘s wife to stand in for three separate offices. Shane, our key grip/gaffer, let us use his house and it stood in for three separate houses. You wouldn’t believe how much trouble, time and money that saved.
How much time are you going to have to do all this? If you are trying to get it done in three shooting days over a long weekend you will have to minimize action, set decorating or relocations. If you will be doing it over the next eight months of weekends then you can use a different location every one of those weekends. Also keep in mind how much time you are asking people to dedicate to this project. It is one thing to ask someone for an eight month commitment when you are giving them a big fat paycheck- and an entirely different thing when you are offering cold muffins and your undying gratitude. The shorter the commitment, the easier it is to get people to sign on… and always keep in mind that even with the best of intentions, someone saying that they will be there for you over the next eight months doesn’t mean that they will be. Everything from a family crisis to simple loss of interest can cost you your lead actor or a primary location half way through your shoot leaving you with a movie that can’t be finished.

Okay, that ends my interlude and we go back to Mr. Stefanik.

He has a good idea about using your local high school. Most of them have a drama class that puts on a few plays through the year and he suggests that you go there and talk them into making a movie instead of a play. You offer to produce it and that will give you access to what should be an enthusiastic group of people, a longer term commitment from these people, a possible budget increase and at least a few locations.
I’ve been mulling over a spoof on creature-features and that would probably work perfectly with a high school cast and location. It is too late in the current year but if I were to go that route, I should probably contact the drama department at the Lakes District Secondary School and lay some groundwork for the next school year.
This was a good session, especially for those who haven’t dug into it as deeply as I have. I learned a few things and that is all I ask of a session.
He doesn’t really cover what happens once the shooting and editing is all done so once more I will jump in and add to what he has talked about. (you’ll notice that I do this a lot, everything on this website goes through a clint-filter)
So we end up with a $2500 feature length movie… and then run headlong into the distribution brick wall. Except for a vanishing small number of these micro budget movies, making money from them isn’t really in the cards (yet). This means we should be looking at the spectrum of free on through cheap distribution methods.
The first distribution method is one he did give cursory coverage to and that is to set up a website yourself and upload the finished project to it. This gives you full control of the aesthetics of the site but will work only as long as you don’t get hit with a lot of interest. Unless you are paying for some serious hosting, it is usually good for only a couple hundred downloads a month. You could easily run out of your allotted bandwidth and your hosting service will probably pull your site off the Internet and/or hit you with a big surcharge.
The two biggest name places that host and distribute your movie over the Internet are the aforementioned Google Video or iTunes.
Google Video is free up until you pass a certain bandwidth and then they start charging a fee to download it. It is a way to throttle the bandwidth without cost to you or having it completely offline. The complications will ensue as the lawyers and unions start arguing about commercial use and income. Someone is profiting from the work of the cast and crew so the unions will probably demand a percentage. I used UBCP actors on my shoot, it would have been far poorer if I hadn’t. They have a fair contract for volunteer acting gigs which stipulates that if the project makes any money they get ten percent. This is all fine and good but Google is a new and very gray area. If Google makes money and I don’t make a cent… do I owe the actors money? These questions have yet to be answered and unions don’t have a record for flexibility.
Apple on the other hand seems adamant that nobody from the indie community will make money… so they might be a safer choice in that respect. I don’t know how long Apple will allow you to keep your movie up there or how many times they will allow it to be downloaded. It probably depends on how well they can spin it to the artsy folk who are their key marketing demographic. The self congratulatory 16-34 artists with an inflated sense of their own opinion… they are Apple’s bitch. Oh, of course that doesn’t mean you… you are just a discriminating connoisseur of fine tools who groks that Apple is the greatest company ever and that their hardware and software is faster, easier, and more capable than Windoze… plus everyone knows that Bill Gates uses children in developing countries to make Microsoft products out of ground up puppies. And that Apple logo tattooed on the small of your back is just the normal expression of loyalty to the company that originated everything good in computers.
One thing about all this content becoming available online, I see a need for content programmers who scour the material out there and set up websites, a podcasts or RSS feeds that are analogous to TV Guide… it might even be TV Guide. If they know what is good for them they will be developing iTV Guide before someone else takes their lunch money.

Review – Star Wars Revelations

First I have to praise George Lucas. Unlike some out there who see the fan as simply a source of dollars, George has given something back. You can play in the Star Wars universe as much as you like. As long as you aren’t making money off of it and are respectful, you can make your own Star Wars film. Play by those simple rules and there is no calling their lawyers and their lawyers won’t call you.
And that is what the folks at Panic Struck Productions have done with the release of Star Wars Revelations

REVELATIONS_OFFICIAL_POSTER

You can download it from their website and using torrent is the kindest option as it will save them on bandwidth costs.
This 40 minute film was made by fans… and it shows. That isn’t meant as a slam, there is a lot of heart and no little technical skill… but the writing, directing and acting aren’t quite ready for prime time. I hope that they are still happy with how it turned out though, it is an accomplishment to be proud of and my criticism could just as easily be aimed at Lucas’ Episodes I and II so they shouldn’t take it too hard.
They used the tools they had and produced a watchable show. The story line is a little muddled and somewhat disjointed… although I’ve seen worse getting airtime (but then I am Canadian so maybe that doesn’t count?). Professional writers are not cheap and it is a hit or miss thing to find someone who hasn’t made it yet but is ready- and then find people to evaluate and give that writer the good feedback that they need. A lot more miss than hit.
While a lot of people want to be actors, not a lot of people are really that good at it. I won’t be too hard on the cast because they are fans first and actors second. And those who are actors look to be stage actors and that is a different medium and style. Expecting them to deliver an Oscar performance is asking a lot too much. That said, much of the dialogue came across as being read and a little woodenly at that. I’m not saying that I could do better mind.
The effects are actually better than a lot of shows put out only a few years back and when they hit a high point they are production ready. They used a lot of volunteers to do the FX and I don’t know how Shane Felux kept it all on track. That might have been a large part of the reason it took three years to produce.
Shane had to have been very busy over the last three years to get this done on the budget he had. They won’t be specific but the website states that they spent less than the fan trailer Grayson which was about $17,000. I would have guessed more.
Like principal photography for my indie pilot episode of Ragnarok: the Series, Panic Struck went all volunteer. But where I took three months off and concentrated the shooting into 17 days (which included a three day break) – they did it piece by piece over a year while keeping their day job. My way cost about twice what Revelations did but it saved a lot of time and continuity headache.
And like my shoot, he owes the whole damn thing to the volunteers and he knows it. The budget that I got back from professionals who looked at the Ragnarok script was that it was a two million dollar show that would take 21 days to shot. Even at the level I had to make it at, if I had worked with union minimums and got the best deals on equipment and sets… it would have cost about half a million to do exactly what I did. The support from the Vancouver film community was incredible.
My guess is that the only way to make an original show exactly to Revelations level without spending ten or a hundred times the budget it to trade profit for work. And this opens up a whole ‘nother can of worms. They would need a lawyer’s touch and there are a lot of people who have been burned by people taking advantage of them with deferred wages. A few people who worked with me would have refused if I had been deferring wages instead of asking them to volunteer.
This is a great way to learn and get experience but I question if it can move to the next level of a true production house. As soon as someone became experienced enough they would graduate to the bigger shows and the wages that come with that. You can’t blame them and it is a good thing. Maybe the best route may be to establish a relationship with a number of film schools so that they can promote themselves as that stepping stone to a career in film and television.
I get the feeling that there are a lot of great stories behind the making of this film and a hell of a lot of fun.

The Sennheiser ME 66 Shotgun Microphone

The Sennheiser ME 66 microphone was chosen with the criteria of a camera mic only. It has acceptable sensitivity in a relatively narrow field – a good shotgun mic. That is all well and fine, it is a very good microphone for that purpose… but if I was going to do much vocal recording, I’d add the MKE 44P. It’s about $1100 versus $700 for the ME 66 but the stereo capabilities would be very nice.
The ME 66 is good sturdy stuff that does a job that is acceptable for feature film work, so I’ll press it into double duty and shouldn’t really be complaining about short comings that are really advantages for its primary function. The short of it, get the ME 66 and you won’t be (overly) disappointed when you ask it to work outside of its field of expertise as I am on the radio project.
Remember folks, this is all about getting acceptable equipment and then asking it to work a little bit harder than it was designed to.
Here is a good review of the Panasonic AG-DVX100P that has a passing endorsement of the ME 66 while extolling the virtues of this sweet camera.

On the Panasonic AG-DVX100P

We are talking about aspirations exceeding grasps here folks. I want to be doing things that the big dogs are doing but I want to do them on little puppy budget. If I had my druthers I would be buying Panasonic’s sweet AJ-HDC27 VariCam. But I don’t have $63,000 US to spare… that would work out to around $100,000 Canadian by the time you’ve added in the taxes!
Nope, my means are much meaner than that. And that is were the AG-DVX100P comes in. It is as close to a film camera as you can get right now with standard DV. There are some film snobs that will want to lynch me for this but I say that it will beat out an 8mm film production. It won’t take out 16mm film but it will be a LOT less expensive to work with and if the end result is going to be television then it will be so close that only the aforementioned film snobs will note it. If the scene is lit well and the results don’t go anywhere but to NTSC television sets then this will look as professional as I need for now (I could wish for more but as a wise man once said – “And if wishes were horses we’d all be eatin’ steak”).
There are a few reasons for this camera specifically, one of them is that it will record in twenty-four frames per second. This is the same rate as 35mm feature films are projected at and what is converted to show on television. Television normally works at quasi thirty frames per second. But it then takes one frame and creates two frames, the first with the even lines and the second with the odd, then flicks through this showing what is in essence thirty frames stretched out to sixty. (this is a simplification so don’t be emailing me with “it’s actually 29.97 and 59.94 you twit”). The short of it is that twenty-four frames per second is visually what we are used to associating with film.
This brings us to another tasty tidbit about the AG-DVX100P – it records the images progressively. Instead of breaking them into even and odd lines, it records all the lines together on the single frame. It is much cleaner.
Leaving aside more specifics on the how, I’ll look at the why. It looks more like film than any other DV camcorder. For $5900 Canadian, I’ve gotten a camera that will produce a great image while teaching me technique and handling that will carry over to when I pick up the High Definition 24P camera and run with the big dogs.
The Sony PD150 and the Canon XL1s are both fine cameras but they weren’t in the running. Over the next year or so there will be the first of the sub $10,000 High Definition cameras released… but for now this is the one and only, accept no substitutes, workin’ man’s movie camera.